Wednesday, June 4, 2025

Met KaiBot! The First Coding Robot for Screen-Free, Hybrid, and Virtual Learning!

We are excited to bring a new robot to our students this year!  It's called the KaiBot from our friends at Kai's Education.  
Kai's Education brings such amazing robotic and coding experiences to our students.
I love that Kai's Education coding robots can be screen-free. They foster inclusive and diverse learning experiences for all students, while supporting and building digital citizenship. 
And one of the things I love most is the collaboration that takes places through the coding robots and tools with the students.  It was very inspiring and fun to observe this type of collaboration from the start! 
We are staring with Kai's Education KaiBot.  These robots are perfect for everyone in grades K-8.

As Kai's Education share on their site, KaiBot is small on size, big on features!  
I couldn't agree more and knew this after using them for 30 minutes with our first group of 3rd and 5th graders that helped us unpack and use the KaiBot. 

KaiBot democratizes coding, welcoming students of all abilities, including the blind, with tactile coding options and multilingual support for Spanish, English, and Te Reo Māori. 

                
KaiBot is perfectly small on size, but is huge on features. They support unplugged coding which using the coding cards, and also supports using programs such as Swift, Blockly, or Phython programming using the Kainumdrum Lite app.  I love that we can use KaiBot with all ages at our school. 
                          
                             
There is one more thing that I am excited to share and it's called Kainumdrum!                                                 

Kainundrum is an innovative and exciting code ‘n game platform that lets players unleash their creativity and maze/puzzle-solving skills! Kainundrum allows players to learn and develop coding skills while providing challenges to all levels – from beginners to advanced programmers, and it is free to play.

It is more than just a video game – it is a way to channel gaming into the real world!
                     
I shared Kainundrum with the kids before we started the work with KaiBot so they had an option after they finished their group time with the robots. 
                  
It was such a wonderful connection and our kids LOVED it!  And like I shared earlier, it's FREE. 

We had a few weeks at the end of our school to year to bring KaiBot to our students, so this summer I am brainstorming and creating experiences for the fall. I can't wait! 
              
It's very helpful to be able to explore the Lesson Plans on Kai's Education.  These are great to use as a springboard for dreaming up our own too.

               
I am also excited to join my friends at the ISTE 2025 Conference in San Antonio the end of June. I will be there on July 1st (Tuesday) from 9:00-11:00am. 

They will be in Booth 3426 and will be launching two exciting new additions: 
  • Market Math – With a focus on arithmetic and mathematical based coding, the real-world application helps students to understand formulas better.
  • Literacy Kitchen – Focusing on language, grammar, spelling, and improvement and refinement of vital fundamental literacy skills.
                          
Take some time this summer to check out Kai's Education this summer, friends. 

And follow along as I learn and create more to use with our KaiBots and other tools and resources from them too. 

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